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Spooky...

Looks alright, however I can't play on windows because you put it as a .86_64 when it should be just .exe. But other than that it looks fine

(Edited 3 times)

Big lighting and shadow problems. Using latest (closed) 4.5.0 NVIDIA 361.42 drivers. AI was pretty stupid. only headshot working??? Mouse work so that the first could be seen pointer, which dragged behind a gun sight. Nice game :)

(Edited 3 times) (+1)

Controls? Seems like WASD move, and E to pick up? I managed to pick up the AK but not the Flashlight or anything else... Oh jeah and after you exit to the main menu and enter the game again the controls (movement) don't work.

EDIT: Managed to pick both up by picking the flashlight up before picking the gun up. VERY nice sunset :) but the world looks really shit (bland), because the only color is grey :/ otherwise really cool game! And the zombies/enemies could take fewer bullets ;) And at least the jet part near the spawn has no collision box

(+1)

Thank you for the feedback! I am aware of the bug where you return to the main menu after playing and re-entering doesn't work. This seemed to be a bug in the Unity3D Linux version, as even after trying a new project I experienced the same issue.

Sorry for the bland world! I wanted to fill it with more greenery and interactables, but I ran into issues with baking the Lightmaps and baking the Nav Mesh which cost me too much time.

I should have put more information in the instructions, I definitely missed out putting how the player moves. WASD is correct and E is indeed the pickup key. Seriously, thank you for taking the time to try it and reporting your experience back to me, I appreciate it :)